Water and checkpoint system added
Velocity ball » Devlog
Both the water and checkpoint system makes an appearance and is functional. Checkpoint system works like this:
You touch a checkpoint that has not been captured, then it gets captured. Any other checkpoint that got captured will not be captured anymore, since the game works by searching the first captured checkpoint as the main checkpoint.
Files
vel-ball.zip Play in browser
Jun 26, 2021
Velocity ball
Status | Prototype |
Author | What-ever-this-is |
More posts
- Level and musicAug 03, 2021
- BUG UPDATEJul 05, 2021
- SettingsJul 04, 2021
- Bouncepad and menubarJun 25, 2021
- Gravity and collisions added.Jun 24, 2021
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